rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\\Weapons\\Icons\\Hud\\USRIF_M4.tga ObjectTemplate.weaponHud.altWeaponIcon
Ingame\\Weapons\\Icons\\Hud\\USRIF_M4_mini.tga ObjectTemplate.weaponHud.selectIcon
Ingame\\Weapons\\Icons\\Hud\\Selection\\USRIF_M4.tga
ObjectTemplate.weaponHud.hudName \ObjectTemplate.weaponHud.guiIndex 4 ObjectTemplate.weaponHud.altGuiIndex 53 ObjectTemplate.weaponHud.deviationFactor 5 ObjectTemplate.weaponHud.maxVisualDeviation 23 ObjectTemplate.weaponHud.minVisualDeviation 2 ObjectTemplate.weaponHud.disableOnSprint 1 ÆäÖеģº
ObjectTemplate.weaponHud.weaponIcon Ingame\\Weapons\\Icons\\Hud\\USRIF_M4.tga ObjectTemplate.weaponHud.altWeaponIcon
Ingame\\Weapons\\Icons\\Hud\\USRIF_M4_mini.tga ObjectTemplate.weaponHud.selectIcon
Ingame\\Weapons\\Icons\\Hud\\Selection\\USRIF_M4.tga
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bjectTemplate.activeSafe Sound S_usrif_m4_Fire1P ObjectTemplate.modifiedByUser jsa
ObjectTemplate.soundFilename
\ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.71 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 0
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.98/1.05/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.position -0.000946715/0.0175849/0.474557
ObjectTemplate.activeSafe Sound S_usrif_m4_Fire3P ObjectTemplate.modifiedByUser jsa
ObjectTemplate.soundFilename
\ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 1 ObjectTemplate.volume 1 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.96/1.05/ ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ ObjectTemplate.position -0.00107837/0.0164062/0.474377 ObjectTemplate.minDistance 2
ObjectTemplate.halfVolumeDistance 4 ObjectTemplate.soundRadius 0.5 .... ........ ............
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